
It is a bit easier for us this time, you know before it is really hard for indie games to be published on consoles. Can we expect more games coming from you in the future?Īctually after this one, it is like a beginning for us to actually start publishing for the console. We don’t usually see much games like this coming from South-East Asian studios. In these transportations, they traditional Indonesian music genres. Angkot is like the transportation in Indonesia, it is like a mini-bus and you can find it everywhere.

Also the music, we call it fangkot (I hope I didn’t butcher the term – Brian) which is funky angkot music. Also, he wants to put some Indonesian elements in the game, you would see in the characters they look like Indonesian people. (Pong on Steroids! – Sarah) Aside from the mentioned titles, what was your inspiration in making a fast-paced 2D sprite based game?īasically, the creator of the game, which is from Mojiken Studio is a really big fan of Street Fighter and arcade games so he wants to combine those two. So I tried the game earlier, it was like a mix of Pong and Street Fighter. The game is developed by a studio from Indonesia which is called Mojiken Studio. Ok, my name is Sarah Johana and I’m from Toge Prodcutions and were the publisher of Ultra Space Battle Brawl.

Ok so please introduce yourself and your game studio. Here’s what went down during our short interview:

And oh did we mention that all of the hyper-fighting Pong action happens in space!? Yep that’s definitely enough to get our attention!ĭuring the recently concluded PlayStation Experience 2018 held in the GMM Live House in Bangkok, Thailand we had the opportunity to talk to Sarah Johana from Toge Productions who gave us her insights.
